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I'm not going to call you a liar, but can you show your work?
What str chart were you useing?
What class?
Maybe this is an edo specific issue.
I did a pretty detailed test i think im going to need more than &q…
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The spell Shadow Fang does not have an indicator to let you know if it is active, expired or how many seconds are left on it. Can we get something letting us know?
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Ill preface this by saying I only tested this on the DE class on the test server. I did this after hearing STR bonuses do not work with DE's on this version of code(?) So I decided to test it and make my gametime, worktime.
How I ran my tests…
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However the sting of exp loss is what makes pvp rewarding.
As far as dropping goes, i always thought of it as a way to keep the assholes in check. You go around noob bashing, you're putting yourself at risk of dropping your stuff.…
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Comparing the Ronde Edo to the Wind Axe, the Ronde is significantly harder to get, yet has almost the lowest damage rate.
The wind axe as comparison is almost the heaviest hitting axe, and just takes farm time to get brave crystals to craft. …
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I'm not saying I want all the things suggested. I am just tossing ideas at the board and seeing what sticks. Collaboration is the only way DE's will see any changes. So while I thank everyone for their posts yall coul…
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I will admit fault that I did not know that AB was a targetable skill. I thought it was a buff to do 1.58*damage. This doesnt make things better but worst. As you are spending resoruces (10K+ a try) to land …
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Charles,
If you and your staff decide on a path to take for the DE, would you please update this posting so we can see what's in store?
Thank you,
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Charles,
Thank you for your feedback. I apologize for not offering up viable changes to make, I first wanted to identify that there was an issue before offering a solution.
I suppose you are already addressing a pve issue (lack of aoe, similar…
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You cannot possible think that 8 second skill is what makes up the gap?
Knights get CB and Stun, braves, on top of that access to AOE weapons.
All those items aside, I did a test last night, and a 45 knight with mod…
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DE's are noticably the weakest melee class, and starting one seems to put you at a major disadvantage. Is there a anyway we can balance them to be more viable?