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HP Cap for all classes
Can you get a re-adjustment for all classes hp cap......since this server is going for 10 years, right now the highest lvl is 76, in 10 years of time, i am assuming people will hit somewhere between lv85-90? or lv90-100ish?
It is almost a waste to invest in con since we could easily hp cap it at 18 base con going in high lvls....
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Re: HP Cap for all classes
I hope you do realize that Zelgo has been around for about 5 years and the highest lvl is like 83 or maybe 84. If my calculations are correct, even a 18 Con base Knight would barely reach HP cap at those levels. Although, some classes could get a higher HP cap to compete with Knights (E.G. 1600 hp cap for DE instead of 1400) but either way, you would have to delvl with more than 18 Con.
Also, I don't want to sound sceptic, but we have no guarantee this private server will last more than a year.
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Re: HP Cap for all classes
I totally agree with you on the Dark elf and illusionist, they seem to low such low hp and no point even doing delvl at this point because of the hp cap....i think a little boost wont hurt the game....
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Re: HP Cap for all classes
I don't think these classes are suppose to have high hp caps...just my opinion though.
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Re: HP Cap for all classes
18 con illu hits cap at 81. 17 con hits at 91. Probably gonna be like 1 guy who caps out.
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Re: HP Cap for all classes
- HP CAP is a major feature on classes.
If HP CAP is modified in any way. I would like that GMs swap my class for another:
The problem is the death XP penalty. It should be raised. Now it's meaningless to die past lvl 73. But, this can't be accomplished due how COI works. Invis Spell should have incrased Mana Cost and delay as well.
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Re: HP Cap for all classes
Ya i guess there is no need adjusting them.....i mean, for pve, i just love having more hp....i forgot to consider the pvp part, if certain classes are adjusted then it will create more imbalance to the game so...i guess it should just stay the way it is right now.