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Re: Quality of Life Improvements Ideas
Can we get sharna maple wands? or lower sharna poly scroll price? or make sharna poly scrolls dropable from certain monsters? Thanks.
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Re: Quality of Life Improvements Ideas
Hi Charles,
About the bloodstain of fafurion, it's an item droped from mobs in Eva Kingdom dungeon and can be used to exchange for Pouch of Evrol with NPC Everurol at Scantury of Eva, right side of 1F eva kingdown dungeon. This is also where you can make Eva Shield.
the option of "give bloodstain of fafurion" is missing. One bloodstain is supposed to exchange for 1 pouch of evrol, which gives bread/wines(database already have these items)
Wondering if this can be patched?
For your reference, see this translated external Link: https://forum-gamer-com-tw.translate.goog/G2.php?bsn=842&sn=9721&_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=en-US&_x_tr_pto=wapp
Thanks
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Re: Quality of Life Improvements Ideas
Can we make pet loots go back to pet owner if players get disconnected? Does that consider an ease of life improvement? Thanks.
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Re: Quality of Life Improvements Ideas
I agree this is a huge I problem run into..
if im on DI for example and get disconnected in the water zone, with pet out that hard armor and weps attached to them, ive had 2-3 sets of crafted cloth pet armor and hunting fangs for ALL 5 of my pets get dropped on ground inside DI where someone else comes and picks them up before i can get back to them.
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Re: Quality of Life Improvements Ideas
Suggestion 1: Please make elixers storable, or droppable etc. Too annoying to get elixers on only 1 character and having it go to waste because it cannot use more than 5. Some reason I only get elixers on my mage and elf, and i want to put them on royal/knight if possible.
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Re: Quality of Life Improvements Ideas
The illusionist's cubics spells could be improved with INT or SP. Today they are useless Illusionists are melee magicians, they should be able to use wisdom potions.
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Re: Quality of Life Improvements Ideas
Could you put teleport in the test server to be able to go to thebes anda tikal
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Re: Quality of Life Improvements Ideas
Remove silver arrows as an option from the magic quiver. Having to keep multiple quivers on an alt is annoying. Reduce the cooldown to 12 hours instead of 24 hours.
Make elven wafers walk, shoot, and cast the same as a brave potion (at the very least let them walk the same speed as every other class).
Remove half damage from arrows to hard skin.
Increase the HP consumption and MP gain proportionally for body to mind and blood to soul spells.
Sell dolls from the same shop that sells elixirs.
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Re: Quality of Life Improvements Ideas
Hope this makes sense
Removing arrows wouldn't really change anything and its part of the gamble as well as having the ability to just make a lvl 15 alt to hold quivers isn't really that bad.
Could just limit quivers and have people buy arrows from each other or craft them instead. techinally you could just save your time and craft arrows instead and not worry about extra arrows and just get the kind you want instead of gambling with quivers
But considering you can have 8 accounts do you really need that 1 extra space used for a quiver holder?
There is a reason wafers are how they are. specially due to fire elves having the buff to make wafers equal to braves.
If wafers get changed fire elves would need something to replace the buff which isn't feasable IMHO.
Also do you really want ranged units running around or attacking as fast as a knight specially with triple shot?
There are things in place to make up for wafers being weaker and elves don't need it, if you need to run faster there are options like santa hat or scarecrow or turbanBy hard skin do you mean hard ac as in arrows do full damage to classes like knights? I can see it in PVE but not needed in PVP cause just makes ranged even stronger, which just reconfirms aoe and range are king and spits in the face of melee IMHO
Removing reduction isn't a bad idea but pretty sure in the new client its not a thing, even if it is they are working on the new client so thats more important,