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Grim drop table
The amount of resources it takes to kill Grim Reaper should make it more worth while considering how low the drop rate is for the big items like destroy, coi, reaper hand, etc. 9/10 times killing Grim ends up being a huge waste of resources and time compared to the amount of accessory scrolls or normal enchants you can get from lesser bosses in comparison.
Maybe add some other lower tier items with a 5-10% drop rate like Obsidian Kiringkus and Collapsed Chain Swords.
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Re: Grim drop table
Like you said, the purpose to kill Grim is to get: COI, destroy, the hand or bkedo.
It is not a waste of resources, it is an investment.
Pumping more % into lesser drops only favors RMT and more inflation to a Private Server Economy.
Is it worth it for you to kill Grim due the current investment?
YES: go for it and don't complain.
NOT: farm other stuff.
Holly molly with all the people complaining about drop rates on a private server.
MILK DRINKERS! (Probably just bot users on live putting 0 effort on the game)
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Re: Grim drop table
This is one of the most stupid request i've ever seen. Why don't you ask GM to spawn a grim on your face every now and then?
Killing grim is already easy enough. It should stay the same, if not harder.
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Re: Grim drop table
whos this idiot on game lmao
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Re: Grim drop table
"Pumping more % into lesser drops only favors RMT and more inflation to a Private Server Economy.
in·fla·tion
ECONOMICS
a general increase in prices and fall in the purchasing value of money.
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Re: Grim drop table
Inflation may also lead to an invisible tax in which the value of currency is lowered in contrast with its actual reserve, ultimately leading individuals to hold devalued legal tender.
https://en.wikipedia.org/wiki/Recession
Welcome to phase two.
Smart. Ass.
By the way, I am entitled to have an oppinion. You post a suggestion. I give my oppinion and If I feel like it: I post my arguments.It is an open forum.
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Re: Grim drop table
You are entitled to an opinion, you are just wrong. That isn't an opinion - you said "Pumping more % into lesser drops only favors RMT and more inflation to a Private Server Economy."
Direct fucking quote, go back and read what you said.
As you have seen with the event, the more common an item becomes (ex: Meteor, kaiser weapons, AB, advance spirit) the lower the value is. AKA DEFLATION. Use your brain, this change would be good for newer players who pick Illusionist or DK to be able to get weapons and also for current players of those classes who got no weapons from this previous event.
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Re: Grim drop table
Sorry I offended you. That was me bad.
This year I propposed myself that I should make an effort to be a better person. To start with:
You are right. Pumping rare items into drop lists help new players.
But again, if that is the purpose, add the drop to a common monster with little - near 0 - drop rate.
By the way, I know what I wrote. I didn't mean "inflation" as an "end" but a "mean". Even RMT was a consequence. So that was me bad too. Anyway.
I agree. Let's help the newbies. Tempted to be ironic, but for the greater cause lets focus on the subject on civilized way:
Pumping drops into a elite boss who only like 5 ppl kill in the server doesn't help newbies at all. This is an oppinion. It helps 5 ppl. This is an argument.
You want to help newbies? How? With better drop lists?
What classes? All? Make up a drop list. This is a plan.
End gear? Newbie gear? Mid gear?
Make up a list and another suggestion post. I like helping new blood too: 2 old friends of mine just started yesterday. They have a life beside Lineage, not like some of us. So pumping some drop lists up would cheer them up too. For sure.
Be aware that everything is a ratio between drop probability and time spend farming.
I hope you come up with a more reasonable forum post like: "Improving drop list for newbies". By the way, I would also improve some "XP areas" before tunning the "drop lists".
But they did already with New TOS. Anyway, just pumping 33% xp on TOI mobs would help tons to open new possibilities. Well, that might be too much... due some AoE nature and drop rate on those floors. Lets say pumping 33% on floors with archers on TOI would be fine. I guess. Anyway, back on track. Do a new post. Post arguments. It seems you can elaborate.
Happy New Year.
P.S. After a third review, you were right about my misuse of "inflation". Inflation occurs with the un-ending pumping of pure adena farming. Pumping up drop lists would occur on deflation. I do see both as the two-sides of the same coin, though. Both lead to recession due the very nature of the economy model. And even it might be counter-intuitive, one not solve the other. It just normalize the problem and postpone it. Anyhow, thanks for correcting me on my misconception.