-
Re: Quality of Life Improvements Ideas
Nobody uses silver arrows nor mithril arrows. Can they be removed from unlimited quiver? Alternatively, can they be exchanged for something of value? Maybe they could be traded to an NPC to receive some kind of buff?
-
Re: Quality of Life Improvements Ideas
Allow De to use elf wafers, but have it over ride the moving acceleration so des will have to choose between fast walking and slow swing or fast swing and slow walking.
-
Re: Quality of Life Improvements Ideas
Have all the "use once in 24 hours" item reset at the same time everyday, instead of having to wait 24h after using it.
These are not a real QOL in-game, but it's QOL for the website (IMO) :
Add a way to search the database by area and have all the monsters listed in that area.
Have ALL the special info show up in the database.
-
Re: Quality of Life Improvements Ideas
-Add a little TLC to the Battle Plans floor selection RNG.
We all love the event, best one of any server we have played and I know bad comments stand out more than compliments. It's a very good event.
Getting the same floor or floors over and over can be frustrating. It's not the end of the world, the event is still amazing even if.I would suggest adding a deck or brackets. If a floor is selected, it cannot be re-selected until the deck is "shuffled". The deck is shuffled every 4 rotations of floors.
Including logic as reference:
int x = 0;
int[] DECK = new int[ 1, 1, 1, 2, 2, 2, 3, 3, 3, 4, 4, 4, 5, 5, 5, 6, 6, 7, 7, 8, 8, 9 ];
// In this example, 1 represents ToI 1 - 10, 2 represents ToI 11 - 20 and so on
int[] CARDS = new int[4];
for (i = 0, i < 4, i++) {
x = DECK[ random.next(2) ];
if (CARDS[0] != X && CARDS[1] != x && CARDS[2] != x)
CARDS[i] = x; }
for(int i = 0, i < 4, i++) {
Next toi floor is CARDS[i]
//I have no idea what that server method looks like }
This way makes lower floors more favorable. The if check statement goes against the value, not the index, so it won't duplicate. 100% up to you if you care to make any floor more/less favorable but just an example of what I had in mind-I pooped and I peed.
-
Re: Quality of Life Improvements Ideas
Make magical armor all classes please instead of just knight only.....MAOV, MAOF, MAOA, MAOL
-
Re: Quality of Life Improvements Ideas
-Make Souvineer's Doublet Stackable. It is technically a material (The half part of event TS)
-I pooped and I peed.
-
Re: Quality of Life Improvements Ideas
@WhoIsThisGuy's you can buy calling flute in pirate island and sum other npc , charles u can delete this once the person is informed about it.
-
Re: Quality of Life Improvements Ideas
Easy one stop QoL update: increase the duration of Nature's Touch (Water elf spell, increases HPR) from ~300sec to ~900 sec. This will put the buff duration in line with almost all other sustained elf buffs, such as earth AC buff, wind bow hit/dmg buff, fire dmg buff, etc.
Thanks
-
Re: Quality of Life Improvements Ideas
For purify stone, maybe it can use all available mana turning every stone in 1 cast, same can be done for spell scrolls or cooking food.
-
Re: Quality of Life Improvements Ideas
Increase male/female hatchlings walking speed
-
Re: Quality of Life Improvements Ideas
Web based trading system would improve things massively
edit: if you wont do this can you make so shop stay active if you d/c? It's hard enough selling stuff here without every time I come and check my shop has disconnected
-
Re: Quality of Life Improvements Ideas
Increase character number carry capacity. 180 items per character is low in a private server with drop increased, specially with a lot of quest items, so it could be great if we can carry more items in each character with same weight capacity, because is very easy get full in a hunt.
Made enchantable/equipment items not deleteable to avoid miss delete, and add to them a drop confirm. Then to junk items made them easy to delete/cristalize. This could help to people to stop droping items on ground and reduce lag.
Increase dwarfs capacity at least at double.
Add to Ivory scroll shop spells scrolls already made from 1 to 3 of each spell, for example at double price, this will help to avoid macroing and will help to reduce the ammount of adena in the server.
Ninja Edit: someone suggested me about spell scrolls another option: Add an NPC where you give him the ingredients and he make you the spell scroll. Example: you give him the lvl4 and the mg's and he give you cm scroll.
-
Re: Quality of Life Improvements Ideas
-Increase Doppel Summon action speed, currently it stutters inbetween attacks and casts making it useless
-Increase Doppel Summon HP to 1400
-Increase Doppel Summon HPR / MPR to 25-Increase Greater Minotaur move speed, this is a decent mage summon but it walks slower than iron golems no one wants that shit
-Increase Greater Minotaur HP to 1700
-Increase Greater Minotaur HPR to 50 and MPR to 20
-Increase Greater Minotaur MR to 95Both of these summons are not bad but many pservers buff them this way to make them useful. Without these buffs, they are basicly unusable vanity pets.
Most pets attack at 2 actions per second but for some reason Doppel Boss Summon only attacks at 1 per second and it staggers/hiccups inbetween every step and attack swing. Greater Minotaur pet is a bit good/decent but it does walk at the speed of an Iron Golem.-I pooped and I peed.
-
Re: Quality of Life Improvements Ideas
- Checkout the attack speed for Lance Master (55 - 80) and Sharna (55 - 80) morphs on the DB: These level 75 morphs hit just as fast as the level 50 Black Knight.
-
Re: Quality of Life Improvements Ideas
Make personal storage stay in the order you put stuff in it the way it does in pledge storage, with the last item you put in at the bottom