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L1Justice

  •  Forum index
  • General
  • Knight Gear

  • Darkmask
    Darkmask
    Posts: 40
    Member since:
    Jan. 26, 2019, 11:01 a.m.
    Knight Gear

    Anyone have good suggestion for Knight Gear for low tier, mid tier and end game ? PVE / PVP 

     

    Thanks

    Jan. 31, 2019, 10:17 p.m.
     Last edited by: Darkmask on Jan. 31, 2019, 10:17 p.m., edited 1 time in total.
  • esk
    esk
    Posts: 27
    Member since:
    Sept. 29, 2018, 3:57 p.m.
    Re: Knight Gear

    Wind axe + single target weapon (ori/bori) will carry you until you are ready to pvp then 2hspk later on

    Jan. 31, 2019, 11:32 p.m.
  • depardieu
    depardieu
    Posts: 12
    Member since:
    Oct. 2, 2018, 1:07 a.m.
    Re: Knight Gear

    Weapon: I recommend Wind Axe and Ori Dagger as well. You can AoE hunt and single target hunt with those two weapons. PvP you'll want the 2hspk and eventually a fid.

    Armor: APM then MAoV & MAoA. APM is good AC for now. MAoV will help you with Varlok farming CB. MAoA will help in PvP vs Thebes Bow.

    Helm: HoMR. MR is good.

    Cloak: CoMR. CoI eventually.

    TS: FTS. No question here.

    Gloves: Iron Gloves then AKG.

    Boots: Iron Boots then Dread King Boots.

    Shield: Wind Axe is 2hs so no shield. Eventually you will want a guarder. I like the Archer Guarder but Warrior Guarder is good too.

    Neck: STR Ammy.

    Earrings: Karma Earrings.

    Rings: 10% MR. You'll want the elemental resist rings as well.

    Belt: Titan Belt & Belt of Body. Ancient Giant Ring eventually.

    Curious to hear other people's input.

    Feb. 4, 2019, 7:02 p.m.
     Last edited by: depardieu on Feb. 4, 2019, 7:03 p.m., edited 1 time in total.
  • Darkmask
    Darkmask
    Posts: 40
    Member since:
    Jan. 26, 2019, 11:01 a.m.
    Re: Knight Gear

    what about Power Glove that give +2STR

    Feb. 5, 2019, 4:40 a.m.
  • depardieu
    depardieu
    Posts: 12
    Member since:
    Oct. 2, 2018, 1:07 a.m.
    Re: Knight Gear

    You could technically swap Dread King Boots for Beleth Boots (+1 str), Archer Guarder for Warrior Guarder (+1 dmg) and AKG for Power Gloves (+2 str). 

    You lose a lot of AC during that process though. I don't know if it's worth it.

    Feb. 5, 2019, 4:48 p.m.
  • mamore
    mamore
    Posts: 42
    Member since:
    Oct. 4, 2018, 12:38 a.m.
    Re: Knight Gear

    If you want to PVE AC will give you the best Best.

    MR is always needed PVE or PVP.

    AC for PVP increases Your ER = chance for the other Player to Miss an attack.

    Most people are under the impression that AC Mitigates the Damage you take from Hits vs a player and that is incorrect.

    For PVP most of my pledgemate believe that +20 HP is better than -1ac.

    PG on knight is Best regardless of the situation +2 STR is too good.

    a Basic Rules for Knights are: 100 elemental \ 100 Magic Resist. That usually means a Magical armor plus +7 MR set and Elemental rings will get you there.

    Stats are important 22 to 23 Wiz is very important to achieve 130+ MR (you will still get Erase cancel) god damn i hate erase.

    Good Luck.. Knitghs are Fun if you know your Role in PVP (stun Bitch).
     

    Feb. 5, 2019, 5:14 p.m.
  • depardieu
    depardieu
    Posts: 12
    Member since:
    Oct. 2, 2018, 1:07 a.m.
    Re: Knight Gear

    I was always under the impression that ER only affected ranged attacks and AC did provide DR. Did you get that info from the code or a GM?

    Also, if your role is stun bitch then isn't it best to focus on AC (AKG over PG)? In the end game, I think fid should provide all the dmg you need.

    Feb. 14, 2019, 5 p.m.
  • Zhin
    Zhin
    Posts: 57
    Member since:
    Sept. 16, 2018, 11:36 a.m.
    Re: Knight Gear

    pg gives str, str means more +hit, more +hit means more chance to land stun.

    ER only works vs arrows in PvP

    Feb. 14, 2019, 5:12 p.m.
  • depardieu
    depardieu
    Posts: 12
    Member since:
    Oct. 2, 2018, 1:07 a.m.
    Re: Knight Gear

    Stun can miss like a regular attack?

    Feb. 16, 2019, 12:13 a.m.
  • Zhin
    Zhin
    Posts: 57
    Member since:
    Sept. 16, 2018, 11:36 a.m.
    Re: Knight Gear

    I tested with a +12 2h pk sword and +0 to stun a lv75 knight as lv75 knight.

    The stun chance/rate with the +12 sword were way higher than with the +0.

    I do believe there is first a "hit check" before the actual stun will land or not.

    If not, it was pure coincidence the +12 sword landed around 6 stuns out of 10, and the +0 3 out of 10.

    Feel free to check it yourself :) (easy to do on test server and 2 clients)

    Feb. 16, 2019, 10:37 a.m.

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